Events

Wednesday November 22, 2017
Start: 19:00
End: 21:00

Venue: Bristol & Bath Science Park map

Speakers: Tom Ball & John Curry

7.00pm Refreshments
7.30pm Main Talk

Please register for this event here

The evolution and future of military gaming. John will provide a history of military simulation, an introduction to games based technology and Tom will discuss using Mixed reality technology in the live environment and what is either available now or shortly will be.

There will be a demonstration of the latest Close Air technology available.

Tom BallTom Ball Technical Director, Close Air Solutions

Close Air Solutions is a company that delivers Military Joint Fires Capabilities, and is outcome not product focused. It specializes in combining Military Expertise and Technical Expertise in integrating the best of breed software, hardware, and instructional techniques to meet customer capability requirements. Tom Co-founded the company in 2012 after a 14 year career in the Royal Air Force as a Operational Tornado Strike Attack Pilot and Joint Fires Instructor. In the latter part of his RAF service, he specialized in using off the shelf simulation products, and bespoke instructional techniques to solve training problems he encountered during his instructional duties. He was recognised in the Queen’s Birthday Honours for delivering better trained personnel at a lower cost due to savings in flight hours. Tom co-founded Close Air Solutions in order to continue the innovation in simulation; creating an international training offering in the complex and politically sensitive area of Joint Fires. The aim is to reduce unnecessary loss of life on the battlefield by providing more competent personnel to commanders.

Close Air Solutions is a leading innovator in the military training space, having won two Centre for Defence Enterprise Challenges in the area of Defence Operational Synthetic Training with a Mixed Reality Concept training system called Hyper Real Immersion (HRI). The vision is to provide users with a convincing view of a correlated synthetic world without disrupting their view of the real world. With this system it is possible to go outside into the natural environment, observe all of the real environment uninterrupted, but on top of this to experience a synthetic environment rich with photorealistic real-time controlled moveable objects (People, Buildings, Vehicles) that appear to obey the laws of the natural world. This will provide a more immersive, and relevant experience to the end-user than is possible using traditional training in a simulator.

John CurryJohn Curry Senior Lecturer, Bath Spa University.

John Curry is a senior lecturer in games development at Bath Spa University. He has an international reputation in conflict simulations/ serious games and authored/ co-authored/ edited more than 80 books in the field. He spends his professional life playing games and developing new ways of gaming cyber attack. He has played games on a wide range of topics from pandemics to international crises. He is also currently with a London based company, Anquan, on running cyber exercises for senior managers of key companies in the City of London. A summary of his job could be, “playing strange games, with strange people in strange places”.

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